Change camera and viewmodel FOV; Download the FoV addon. Extract the files in \left4dead\addons. Bring up the in-game console. Type in console (or .cfg) "fov_override XX" to change the camera FOV and "viewmodel_fov_override XX" to change the viewmodel FOV (replace "XX" with the desired value). 1) add txt in folder where you can find. steamapps\common\Portal 2\portal2\cfg. 2) change that new txt to autoexec.cfg. 3) write you want (fov and viewmodel) and save. 4) in library, where to find port 2, right click, touch properties and write "-exec autoexec" in "launch parameters". Unless they added commands in the latest update, there isnt any yet. CrazyGeek1337 • 2 mo. ago. the only commands i found helpful atm are. viewmodel_offset_x. viewmodel_offset_y. viewmodel_offset_z. which you can change to get the weapon at your desired position. Add a Comment. just_a_random_dood • 3 yr. ago. bindToggle [key] viewmodel_fov 90 125. Replace [key] with the name of the key (you can get names of buttons from the wiki, mouse buttons only go from 1-5), replace the brackets too. Let me know if you want to use two different keys instead of only one key, that's possible too. Fix for viewmodel FOV going into negative integers. This glitch is most obvious when using zoom on higher than normal fov's like 120 or 150. To fix; go to src/game/client/view.cpp and on line 739 change this: Discussion. I have my fov set beyond 90 which makes the viewmodel fov no long match up. Quake commands and Source commands don't work either when trying to fix it. 3. Sort by: Open comment sort options. SgtJackVisback. • 4 yr. ago. default_fov int the console. viewmodel_fov allows players to change the Field of View of their viewmodel. An increase in the client’s FOV can provide players with an advantage. The maximum FOV setting is 68, and the lowest specified value is 54. Majority of players use 68 as their FOV value. viewmodel_offset_x moves the weapon in and out of the center of the screen for your game and look for FOV at Video settings tab. To get visually pleasing image with Perfect Perspective fx you must match in game FOV with FOV angle in the shader 90-90, 110-110. To get beyond slider limit, simply duble-click the value and type in number. Some games use horizontal, some vertical, and some diagonal FOV, to know which one RWc4NT.